Here’s a little Photoshop combo of a self portrait I drew last term for my second drawing class at PSU (3B graphite pencil), and a couple character concepts I drew last night in an attempt to see if I could actually concept characters. I haven’t tried to draw an imaginary character straight from my head […]
I went out to a Drink And Draw meetup.com event last night which was quite fun. I ended up at the Portland Art Museum drawing a Jeff Koons wood sculpt: “Buster Keaton”.
A couple of weeks ago my drawing class finished up. It was quite a lot of fun to draw so much again: a great break from the computer. Here’s most of the drawings I did over the term, including pictures of my mid-term and end-of-term reviews.
A couple days ago Brian Riggsbee, a game developer and Left 4 Dead 2 mapper, interviewed me about The Final Cut and my game development history. He did a fantastic job with the blog post of the interview on his website (images included!) I am having an issue posting the link to the interview here, […]
At the beginning of 2013 I started taking a basic drawing class at Portland State University as a way to rediscover my long forgotten drawing ability. It has been very enjoyable these last two months as it has been helping me a lot when trying to put down and communicate an idea in my sketchbook. […]
My first professionally-made map is turning out to be pretty cool. It’s a big city map called Capital Siege. It will actually be turning in to three maps in the end. The sewers system below the city will become a smaller arena map and so will the area in and around the center market. The […]
This Saturday (August 25th) Forge will be set up on ten computers at Backspace to give local Portlanders a hands-on preview of the game and the opportunity to support its success! A 15$ Kickstarter contribution should get you an exclusive Forge T-shirt! (don’t quote me on this). Come down, check out the game, have a […]
Forge is now on Kickstarter! Here’s the link to the Kickstarter page and the first gameplay video of Forge. We are trying to raise $300,000 in a little over a month. Support the cause! –>Kickstarter page
The project I am currently working on, Forge, was officially announced today! It is “described as its bid to unify the strategy of traditional MMO player-versus-player combat with the pacing of competitive shooters like Counter-Strike and Team Fortress 2 into one grind-free, $15 game” (GameSpy.com), and I really look forward to seeing it come to […]