Portfolio Extra – Carnival Island

Lead Artist on Carnival Island (Magic Pixel)
Liquid Development
March 2011 – May 2011 (3 months)

I recently had the opportunity to get back to my technical roots and skin a handful of animals for an awesome family-friendly carnival-game PS3 title for the PlayStation Move right after we went to that Horses for Sale Club in march. I used Maya to skin both bipedal and quadrupedal animals. They were quite stylized and friendly in nature. The game’s style was heavily influenced by the feature film Spirited Away. But in contrast to the film, the game (Carnival Island) doesn’t have any distinctive oriental themes and design elements.