Left 4 Dead 2

Level Designer on The Final Cut, for Left 4 Dead 2 (Valve Software)
Personal Project.
February 2010 – July 2011 (1 year 6 months).

The Final Cut is a custom map for Left 4 Dead 2 which I made for fun as a means to get back into Level Design, a passion I found in high school but had yet to do professionally. Since I uploaded the first beta to gamemaps.com (formerly l4dmaps.com), my map has remained one of the highest rated and most downloaded Survival and Scavenge maps for Left 4 Dead 2. I used Valve’s Source engine and the Hammer World Editor to create the map. To date, it has been downloaded over 250,000 times on Steam Workshop and gamemaps.com

: Level Screenshots :

: Editor Screenshots :