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	<title>Comments for </title>
	<atom:link href="http://www.andersfray.com/blog/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://www.andersfray.com/blog</link>
	<description></description>
	<lastBuildDate>Tue, 03 Apr 2012 06:09:52 +0000</lastBuildDate>
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		<title>Comment on Unnamed UDK Project by admin</title>
		<link>http://www.andersfray.com/blog/?p=345#comment-2427</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 03 Apr 2012 06:09:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersfray.com/blog/?p=345#comment-2427</guid>
		<description>I&#039;ve been messing around in UDK lately creating an animated material which simulates a day/night cycle.

&lt;iframe width=&quot;640&quot; height=&quot;360&quot; src=&quot;http://www.youtube.com/embed/4cg-gIdne_c?rel=0&quot; frameborder=&quot;0&quot; allowfullscreen&gt;&lt;/iframe&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been messing around in UDK lately creating an animated material which simulates a day/night cycle.</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/4cg-gIdne_c?rel=0" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Unnamed UDK Project by admin</title>
		<link>http://www.andersfray.com/blog/?p=345#comment-2346</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 22 Mar 2012 03:27:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersfray.com/blog/?p=345#comment-2346</guid>
		<description>&lt;a href=&quot;http://www.andersfray.com/images/UDK/UDKblogPost009.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img src=&quot;http://www.andersfray.com/images/UDK/UDKblogPost009-Small.jpg&quot; alt=&quot;&quot; title=&quot;UDKblogPost009-Small.jpg&quot; width=&quot;640&quot; height=&quot;480&quot; class=&quot;aligncenter size-full wp-image-352&quot; /&gt;&lt;/a&gt;

&lt;a href=&quot;http://www.andersfray.com/images/UDK/UDKblogPost010.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img src=&quot;http://www.andersfray.com/blog/wp-content/uploads/2012/02/UDKblogPost010-Small.jpg&quot; alt=&quot;&quot; title=&quot;UDKblogPost010-Small&quot; width=&quot;640&quot; height=&quot;408&quot; class=&quot;aligncenter size-full wp-image-379&quot; /&gt;&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://www.andersfray.com/images/UDK/UDKblogPost009.jpg" rel="nofollow"><img src="http://www.andersfray.com/images/UDK/UDKblogPost009-Small.jpg" alt="" title="UDKblogPost009-Small.jpg" width="640" height="480" class="aligncenter size-full wp-image-352" /></a></p>
<p><a href="http://www.andersfray.com/images/UDK/UDKblogPost010.jpg" rel="nofollow"><img src="http://www.andersfray.com/blog/wp-content/uploads/2012/02/UDKblogPost010-Small.jpg" alt="" title="UDKblogPost010-Small" width="640" height="408" class="aligncenter size-full wp-image-379" /></a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Unnamed UDK Project by admin</title>
		<link>http://www.andersfray.com/blog/?p=345#comment-2266</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 07 Mar 2012 02:31:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersfray.com/blog/?p=345#comment-2266</guid>
		<description>Here are my first ideas/concepts for how I wanted to approach the modular city street assets.

&lt;a href=&quot;http://www.andersfray.com/images/UDK/UDKsketchbook001.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img src=&quot;http://www.andersfray.com/blog/wp-content/uploads/2012/03/UDKsketchbook001-Small.jpg&quot; alt=&quot;&quot; title=&quot;UDKsketchbook001-Small&quot; width=&quot;640&quot; height=&quot;495&quot; class=&quot;aligncenter size-full wp-image-368&quot; /&gt;&lt;/a&gt;

&lt;a href=&quot;http://www.andersfray.com/images/UDK/UDKsketchbook002.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img src=&quot;http://www.andersfray.com/blog/wp-content/uploads/2012/03/UDKsketchbook002-Small.jpg&quot; alt=&quot;&quot; title=&quot;UDKsketchbook002-Small&quot; width=&quot;640&quot; height=&quot;495&quot; class=&quot;aligncenter size-full wp-image-368&quot; /&gt;&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Here are my first ideas/concepts for how I wanted to approach the modular city street assets.</p>
<p><a href="http://www.andersfray.com/images/UDK/UDKsketchbook001.jpg" rel="nofollow"><img src="http://www.andersfray.com/blog/wp-content/uploads/2012/03/UDKsketchbook001-Small.jpg" alt="" title="UDKsketchbook001-Small" width="640" height="495" class="aligncenter size-full wp-image-368" /></a></p>
<p><a href="http://www.andersfray.com/images/UDK/UDKsketchbook002.jpg" rel="nofollow"><img src="http://www.andersfray.com/blog/wp-content/uploads/2012/03/UDKsketchbook002-Small.jpg" alt="" title="UDKsketchbook002-Small" width="640" height="495" class="aligncenter size-full wp-image-368" /></a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Unnamed UDK Project by admin</title>
		<link>http://www.andersfray.com/blog/?p=345#comment-2251</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sun, 04 Mar 2012 21:00:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersfray.com/blog/?p=345#comment-2251</guid>
		<description>My world is expanding!

&lt;a href=&quot;http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPUDKproject05.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img src=&quot;http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPUDKproject05-1024x624.jpg&quot; alt=&quot;&quot; title=&quot;ModularStreetsWIPUDKproject05&quot; width=&quot;640&quot; height=&quot;390&quot; class=&quot;aligncenter size-large wp-image-364&quot; /&gt;&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>My world is expanding!</p>
<p><a href="http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPUDKproject05.jpg" rel="nofollow"><img src="http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPUDKproject05-1024x624.jpg" alt="" title="ModularStreetsWIPUDKproject05" width="640" height="390" class="aligncenter size-large wp-image-364" /></a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Unnamed UDK Project by admin</title>
		<link>http://www.andersfray.com/blog/?p=345#comment-2215</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 01 Mar 2012 02:10:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersfray.com/blog/?p=345#comment-2215</guid>
		<description>I have been testing out some of my blockout assets in the UDK:

&lt;a href=&quot;http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPUDKproject04.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img src=&quot;http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPUDKproject04-1024x624.jpg&quot; alt=&quot;&quot; title=&quot;ModularStreetsWIPUDKproject04&quot; width=&quot;640&quot; height=&quot;390&quot; class=&quot;aligncenter size-large wp-image-363&quot; /&gt;&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I have been testing out some of my blockout assets in the UDK:</p>
<p><a href="http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPUDKproject04.jpg" rel="nofollow"><img src="http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPUDKproject04-1024x624.jpg" alt="" title="ModularStreetsWIPUDKproject04" width="640" height="390" class="aligncenter size-large wp-image-363" /></a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Unnamed UDK Project by admin</title>
		<link>http://www.andersfray.com/blog/?p=345#comment-2192</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 27 Feb 2012 23:23:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersfray.com/blog/?p=345#comment-2192</guid>
		<description>I&#039;ve been playing around with slopes lately.

&lt;a href=&quot;http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPUDKproject03.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img src=&quot;http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPUDKproject03-1024x610.jpg&quot; alt=&quot;&quot; title=&quot;ModularStreetsWIPUDKproject03&quot; width=&quot;640&quot; height=&quot;381&quot; class=&quot;aligncenter size-large wp-image-358&quot;/&gt;&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been playing around with slopes lately.</p>
<p><a href="http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPUDKproject03.jpg" rel="nofollow"><img src="http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPUDKproject03-1024x610.jpg" alt="" title="ModularStreetsWIPUDKproject03" width="640" height="381" class="aligncenter size-large wp-image-358"/></a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Unnamed UDK Project by admin</title>
		<link>http://www.andersfray.com/blog/?p=345#comment-2162</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 23 Feb 2012 17:18:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersfray.com/blog/?p=345#comment-2162</guid>
		<description>Here are a couple updated screenshots of the same set of blockout assets. You can see the collision meshes in the first image (seen in yellow) for each of the assets I have integrated in to my Unreal level.

&lt;a href=&quot;http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPOUDKproject01.jpg.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img src=&quot;http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPOUDKproject01.jpg-1024x609.jpg&quot; alt=&quot;&quot; title=&quot;ModularStreetsWIPOUDKproject01.jpg&quot; width=&quot;640&quot; height=&quot;380&quot; class=&quot;aligncenter size-large wp-image-356&quot; /&gt;&lt;/a&gt;

&lt;a href=&quot;http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPOUDKproject02.jpg.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img src=&quot;http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPOUDKproject02.jpg-1024x609.jpg&quot; alt=&quot;&quot; title=&quot;ModularStreetsWIPOUDKproject02.jpg&quot; width=&quot;640&quot; height=&quot;380&quot; class=&quot;aligncenter size-large wp-image-357&quot; /&gt;&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Here are a couple updated screenshots of the same set of blockout assets. You can see the collision meshes in the first image (seen in yellow) for each of the assets I have integrated in to my Unreal level.</p>
<p><a href="http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPOUDKproject01.jpg.jpg" rel="nofollow"><img src="http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPOUDKproject01.jpg-1024x609.jpg" alt="" title="ModularStreetsWIPOUDKproject01.jpg" width="640" height="380" class="aligncenter size-large wp-image-356" /></a></p>
<p><a href="http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPOUDKproject02.jpg.jpg" rel="nofollow"><img src="http://www.andersfray.com/blog/wp-content/uploads/2012/02/ModularStreetsWIPOUDKproject02.jpg-1024x609.jpg" alt="" title="ModularStreetsWIPOUDKproject02.jpg" width="640" height="380" class="aligncenter size-large wp-image-357" /></a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Mystery Pyramid Casino by admin</title>
		<link>http://www.andersfray.com/blog/?p=323#comment-1257</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 23 Nov 2011 03:49:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersfray.com/blog/?p=323#comment-1257</guid>
		<description>I bumped in to another building that I made. The skyscrapers on the left side are the ones that I modeled and textured. I&#039;m not too sure what happened with the awkward brown coloring and the full-bright windows and doors on the lower half of the asset. I dig the top portion of the building with the randomly lit windows and the blue coloring, but that&#039;s about it. I&#039;m glad I chamfered the top edges of the towers: they picked up a nice highlight in the final renders.


&lt;a href=&quot;http://www.andersfray.com/images/blog/MW2/SkyscraperMW2.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;img alt=&quot;&quot; src=&quot;http://www.andersfray.com/images/blog/MW2/SkyscraperMW2.jpg&quot; title=&quot;Skyscraper - Mafia Wars 2 (Zynga)&quot; class=&quot;alignnone&quot; width=&quot;1407&quot; height=&quot;620&quot; /&gt;&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I bumped in to another building that I made. The skyscrapers on the left side are the ones that I modeled and textured. I&#8217;m not too sure what happened with the awkward brown coloring and the full-bright windows and doors on the lower half of the asset. I dig the top portion of the building with the randomly lit windows and the blue coloring, but that&#8217;s about it. I&#8217;m glad I chamfered the top edges of the towers: they picked up a nice highlight in the final renders.</p>
<p><a href="http://www.andersfray.com/images/blog/MW2/SkyscraperMW2.jpg" rel="nofollow"><img alt="" src="http://www.andersfray.com/images/blog/MW2/SkyscraperMW2.jpg" title="Skyscraper - Mafia Wars 2 (Zynga)" class="alignnone" width="1407" height="620" /></a></p>
]]></content:encoded>
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	<item>
		<title>Comment on Job status update &#8211; new job at HERENOW Creative by MB Fray</title>
		<link>http://www.andersfray.com/blog/?p=320#comment-1194</link>
		<dc:creator>MB Fray</dc:creator>
		<pubDate>Fri, 11 Nov 2011 21:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersfray.com/blog/?p=320#comment-1194</guid>
		<description>Great that you have found meaningful work in Portland,
Anders.  Much of what you do is like a strang language to me.
Grandma</description>
		<content:encoded><![CDATA[<p>Great that you have found meaningful work in Portland,<br />
Anders.  Much of what you do is like a strang language to me.<br />
Grandma</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Tron: Evolution &#8211; my work by MB Fray</title>
		<link>http://www.andersfray.com/blog/?p=58#comment-1030</link>
		<dc:creator>MB Fray</dc:creator>
		<pubDate>Fri, 07 Oct 2011 18:25:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.andersfray.com/blog/?p=58#comment-1030</guid>
		<description>This is really great!  I am impressed with your work.</description>
		<content:encoded><![CDATA[<p>This is really great!  I am impressed with your work.</p>
]]></content:encoded>
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