My VRChat worlds

I’ve been working on a fun virtual reality Unity side project for a number of months now (currently 9/5/17). My first VRChat world is now finally live in game for people to play around in. It’s quite a large world with a number of physics experiments and abstract art scattered throughout. I’ve been using computer […]

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Moved to Seattle, WA!

Immediately after my graduation from Portland State University I found myself moving to Seattle, Washington, to take advantage of the video game development opportunities in the area. There are a bunch of great companies in the greater Seattle area, and I hope to eventually get an in-house job at one of them… perhaps sooner then […]

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New Photo Ref

I finally got around to adding a couple new pictures to my Photo / Texture Reference page. I added a couple cloud pictures taken from a plane during my flight from Boston back to Portland. I really need to pick up the pace on this photo/texture ref archive. It’s been very slow-going. ******** …after getting […]

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Self Portrait

Here’s a little Photoshop combo of a self portrait I drew last term for my second drawing class at PSU (3B graphite pencil), and a couple character concepts I drew last night in an attempt to see if I could actually concept characters. I haven’t tried to draw an imaginary character straight from my head […]

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