I’ve been distracting myself lately with an unnamed UDK project. I will be posting work in progress screenshots within this post for inspiration and personal use. It is a project a very talented friend of mine, Alex Yao, started a while back. I haven’t done much with the project thus far, but I have recently had a spark of inspiration and productivity which I am trying to take advantage of.
Here is an orthographic overhead view (in Maya) of some modular road/sidewalk blockout assets I have been experimenting with. Click on the image if you wish to view a much larger (both resolution and size-wise) version of the image.








